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P.I.P (Industry)

During the first lesson, we were introduced to this module. This module teaches us how to advertise ourselves as Visual Effects artists using innovative networking techniques. In addition, we will prepare ourselves for our future jobs while also making valuable industry contacts during the module. All in all, this module focuses on employability, teamwork, and preparing for a career in the industry.

Different Career Roles within the VFX Industry
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The roles/jobs I would like to do in the future
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Compositors are responsible for creating the final image of a frame, shot, or VFX sequence. They blend all digital elements (assets), such as computer-generated imagery (CGI), live-action footage, and matte paintings, to seem like one unified image and shot.

Required skills:
  • A keen eye: understand what makes an image look realistic in terms of light, colour, composition, and perspective.

  • Understanding of cameras, cinematography, and the production of films

  • Knowledge of compositing software: be proficient in using tools such as Nuke, After Effects, Blackmagic Fusion, etc.

  • Collaboration: be able to collaborate with other VFX artists and effectively and efficiently utilise each other's resources.

  • Working to deadlines: working within specified time limitations and being able to execute tasks under pressure.

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Prep artists clean up the backgrounds of live-action footage so that the compositor may layer effects on top of it. They work on plates, either moving or static photos, with no foreground action or actors.

Required skills:
  • A strong eye: recognise when and where photographs require cleaning, even in the smallest detail, and make your effort inconspicuous.

  • Be systematic and thorough in your approach.

  • VFX programme knowledge: be skilled in relevant software such as Nuke, After Effects, etc. 

  • Organisation: the ability to perform successfully under pressure and meet strict deadlines.

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Roto artists carefully sketch around and cut out items from film frames to incorporate the required elements of the image, a technique known as rotoscoping.

If the live-action camera does not move in a shot, rotoscoping may require one frame. However, if the camera moves, roto artists trace the appropriate sections of every frame within the scene for rotoscoping. Roto artists must have a good eye and patience to execute this painstaking and repeated task.

Required skills:
  • Drawing skills: trace accurately with a smooth line

  • Patience: be methodical and precise, rotoscoping effectively to generate a high-quality final image.

  • Software knowledge: be proficient in utilising relevant programmes such as Nuke, After Effects, Blackmagic Fusion, and Photoshop.

  • Delivery: be able to work well under pressure and meet strict deadlines.

  • Taking the initiative: monitor what is going on, be proactive and ask inquiries when appropriate.

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Matchmove artists integrate computer-generated (CG) scenes with images from the live-action film to create believable combinations.

They use software to recreate live-action backgrounds (plates) in a way that mimics the camera on set in every detail, including lens distortion. They do this by tracking camera movements to ensure that the actual and virtual scenes are seen from the same perspective.

Matchmove artists may occasionally visit the film set to gather measurements and place tracking markers. The markers are then used to recreate the camera movement and calculate the required coordinates in the 3D scene. They do this with 3D tracking software such as 3DEqualizer, Nuke, etc.

Required skills:
  • Basic math and physics knowledge: comprehend camera motion in virtual 3D space and how to precisely model it to rebuild a scene

  • Understanding the basics of virtual 3D cameras: understand filmmaking processes and lenses, including distortion, parallax, and overscan concepts.

  • Knowledge of software: using several appropriate tracking, 3D, and compositing applications.

  • Be meticulous and accurate in your job, pay close attention to detail, and possess good problem-solving abilities.

  • Communication: maintain open lines of communication with the VFX teams and the on-set team filming the project.

Suitable VFX professionals to make contact with

Luca Valentino
LinkedIn headline: Compositor Artist at DNEG

LinkedIn Profile 

Grzegorz Zolnowski
LinkedIn headline: Compositor

LinkedIn Profile 

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Aled Prosser

LinkedIn headline: VFX Remote Comp

LinkedIn Profile

Christian Block

LinkedIn headline: Nuke Compositor at Electric Theatre Collective

LinkedIn Profile

Andrea Piersanti

LinkedIn headline: Compositor

LinkedIn Profile

Daniel Ravanelli

Digital Compositor at Framestore

LinkedIn Profile

Alexandra Lucut

Junior Compositor at Misc Studios

LinkedIn Profile

Mock interview prep
Cover letter
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Contacting Industry Professionals (compositors)
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My presentation
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Job Description

Position: Visual Effects Compositing Artist

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Description:
A compositor is responsible for creating the final image or sequence by combining multiple elements, such as live-action footage, computer-generated imagery, and other visual effects. Compositors work closely with other VFX artists, such as 3D artists and animators, to ensure that the final shot meets the director's vision and blends seamlessly into the live-action footage.

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Responsibilities:

  • Create high-quality, photorealistic visual effects shots by seamlessly integrating computer-generated imagery with live-action footage.

  • Work closely with the VFX supervisor, VFX producer, and other members of the VFX team to ensure shots are delivered on time and to the required standard.

  • Take direction and feedback from supervisors and make creative decisions based on the project's needs.

  • Communicate effectively with other artists and production staff to ensure that shots are delivered to the highest quality and on time.

  • Participate in dailies and team meetings to review progress and ensure shots are on track.


Requirements:

  • Strong skills in compositing using industry-standard software Nuke.

  • Experience working on feature films, television, or commercial projects.

  • Understanding of the VFX pipeline and workflows.

  • Excellent attention to detail, composition, colour, and lighting.

  • Good communication and problem-solving skills.


Desirable Skills:

  • Knowledge of 3D software such as Maya, Blender, 3ds Max or Houdini.

  • Experience with tracking and matchmoving.

  • Familiarity with scripting and programming languages such as Python.

  • A strong understanding of cinematography and photography.

Position: Roto/Prep Artist

 

Description:

A Roto/Prep artist plays a crucial role in the visual effects pipeline by creating clean and accurate mattes and preparing elements for compositing. The artist's primary responsibility is to ensure that the compositing team has well-prepared assets that seamlessly integrate with live-action footage and other visual effects. In addition, the Roto/Prep artist collaborates closely with compositors, supervisors, and other VFX artists to deliver high-quality shots that meet the project's requirements.

 

Responsibilities:

  •  Create precise and detailed mattes using industry-standard software, Nuke, to separate foreground and background elements.

  • Clean and prepare elements by removing unwanted objects, wires, rigs, or any artifacts that might hinder the final composite.

  • Collaborate closely with the compositing team to ensure the smooth transition of assets and deliver shots on time and to the required standard.

  • Take direction and feedback from supervisors and make creative decisions based on the project's needs and artistic guidelines.

  • Communicate effectively with other artists and production staff to ensure that shots are prepared and delivered with the highest quality and within deadlines.

  • Participate in dailies and team meetings to review progress, address challenges, and ensure shots are on track.

 

Requirements:

  • Proficient skills in roto and prep work using industry-standard software, Nuke. 

  • Understanding of the VFX pipeline and workflows, particularly in relation to compositing and integration.

  • Excellent attention to detail, precision, and ability to maintain consistent quality across multiple shots.

  • Strong communication and problem-solving skills to effectively collaborate with team members and address challenges.

 

Desirable Skills:

  • Familiarity with 3D software such as Maya, Blender, 3ds Max, or Houdini.

  • Experience with tracking and matchmoving techniques.

  • A solid understanding of cinematography and photography.​

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